www.webOShelp.net

Get the latest on:webOS Developers' RSS FeedwebOS Facebook page webOS Twitter Feed

Home Article Listing Palm Ares SDK to add drag-and-drop JavaScript functionality to webOS

Palm Ares SDK to add drag-and-drop JavaScript functionality to webOS

For those still learning the ropes to webOS, Palm will be introducing a new web-based development environment for webOS applications called Ares by the end of the year. The new toolkit, unveiled recently at the Open Mobile Summit conference in San Francisco, is designed to make it easy to integrate components in JavaScript in building webOS apps for the Pre and Pixi.

In the demo, a Palm engineer created a search application for Flikr. Using a simulation of the webOS interface, he dragged logos, a search field, button, list widget and other components to successive screens, and linked the app to Flikr using an Ajax request that called a Flikr API. Ares then allowed him to see a preview of the app in both portrait and landscape view using the phone emulator.

To simplify the development process, the tool will also allow you to package up the completed app, download it to the Pre or Pixi, share it with friends; even submit it to the App Catalog. It will be compatible with a variety of browsers, including Firefox and Safari. According to Palm's senior VP of application software, Michael Abbott, Ares is designed to help web developers make the leap to mobile development, and won't require any downloads or configuration, as well as including debugging and a way for developers to share libraries and APIs.

This looks like a useful web tool that should help streamline the app building process and attract some new talent to webOS. Do you plan to use Ares when it is released?

PC World

 

9 Comments

Feed
  1. Heck yes I do!!! I can't wait!
  2. It was good enough having the ability to code in HTML, CSS, etc. but now offering a UI with increased API is going to make development faster and easier. This is where Palm takes the market on development.
  3. Oh hecks yeah Palm knows what they are doing on the software side. Now they just need some upgrades on the hardware side such as battery life!!! Or a video camera on the phone. Then we'd be talking.
  4. Thanks for sharing nice information with us. i like your post and all you share with us is update and quite informative, i would like to bookmark the page so i can come here again to read you, as you have done a wonderful job. I like your work and would love to send this page to my friends so they can read more about mcitp exams with my friend. i like to see more post form you on the same way as you have done in past and love to visit you again with hosting reseller. keep working like this.... Have a wonderful time.
  5. Interesting technology, especially the drag and drop and flickr search functionality
  6. If you want to import or create an existing project in Ares without using the Interface Builder, you can do so entirely in the code editor portion and the application will be no different than an existing Mojo application. If you use the visual Interface Builder, there is an additional -chrome.js file for each view. This file is JSON metadata created by the Interface Builder, and contains extra code that supports the visual and advanced layout aspects of Ares. How this differs from regular Mojo is there is a scaffolding of container objects that handle layout, and at runtime Mojo widgets are instantiated in those containers. You can mix and match Ares and regular scenes in your application, but if you try and mix the two within the same scene, your mileage may vary and this is not supported. You can import an existing mojo application for the purposes of debugging or log viewing or editing. This is fully supported and encouraged, as Ares offers a vastly improved debugging experience over the current toolset.
  7. Leather texture

    True packets of grain is deep, if blisters particles oflv bags the gap between comparative trenchant, as is the width of the

    ditch between particles are very average. The whole feels soft hard moderate, more flexible. Leather texture like itself has a plane, and then put the irregular

    blisters grain bits of feeling, and auxiliary up every grain of bubble grain the gaps between the very well and have certain depth. And every grain shop up blisters

    height depth, looking more uniform also texture.
  8. ditch between particles are very average. The whole feels soft hard moderate, more flexible. Leather texture like itself has a plane, and then put the irregula
  9. This is fully supported and encouraged, as Ares offers a vastly improved debugging experience over the current toolset.

Add Comment


    • >:o
    • :-[
    • :'(
    • :-(
    • :-D
    • :-*
    • :-)
    • :P
    • :\
    • 8-)
    • ;-)